Arlakh Shornclaw



Arlakh Shornclaw the Dragonborn Great Weapon Fighter 6'5" 280 lbs Alignment: Lawful Good Viison: Normal (Lowlight vision with Dragonborn Senses) Languages: Common, Draconic Skill Bonus: +2 History, +2 Intimidate (+1 to Perception with DB senses) Dragonborn Fury: Draconic Heritage: Dragon Breath: Encounter Power-Fire-blast 3 Attack: Strength +2 vs Reflex Damage:1d6+Constitution Modifier

Trained Skills: Athletics +7 (Str), Endurance +5 (Con), Intimidate +7 (Cha), History +2 (Int), Perception +1 (Wis)

Class Features: Combat Challenge Combat Superiority Fighter Weapon Talent (Maul)

At will attack powers Cleave Reaping Strike

encounter attack powers Spinning Sweep

daily attack powers Brute Strike

Feats Dragonborn Senses

Equipment: Scale Armor Maul 10 Torches Standard Adventurers kit (Backpack,bedroll,flint and steel, belt pouch,trail rations-10 days,hemp rope-50 ft, 2 sunrods, waterskin) 27 gp left

16,14,13,12,11,10 Strength:18 +4 Constitution: 14 +2 Intelligence: 10 +0 Wisdom: 13 +1 Dexterity: 11 +0 Charisma: 14 +1

Fortitude: 6 (4+2) Reflex: 1 Will: 1

Hitpoints: 29 (15+14) Healing Surges per Day: 11 (9+2)

Arlakh yearns to be a part of a noble cause, but cannot deny the savage glee he gets when he stomps a defeated opponent into the ground.

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