Zephrim



Zephrim 6'1" 160 lbs

Alignment: Unaligned Viison: Normal Languages: Common, Deep Speech Skill Bonus:+2 Athletics, +2 Acrobatics Danger Sense Defended Sense Shifting Fortunes Iron Mind

Trained Skills: Acrobatics +7 (Dex), Athletics +7 (str), Insight +5 (Wis), Perception +5 (Wis)

Class Features: Centered Breath Flurry of blows, Unarmored Defense

At will attack powers Dancing Cobra Five Storms

encounter attack powers Drunken Monkey

daily attack powers Masterful Spiral

Feats Pointed Step Style

Equipment:

Cloth armor Quaterstaff Standard Adventurers kit (Backpack,bedroll,flint and steel, belt pouch,trail rations-10 days,hemp rope-50 ft, 2 sunrods, waterskin)

19 gp left

16,14,13,12,11,10 Strength:13 +1 Constitution: 12 +1 Intelligence: 11 +0 Wisdom: 16 +3 Dexterity:18 +4 Charisma: 10 +0

Fortitude: 3 (+1+1 +1) Reflex: 5(+1 +4) Will:5 (+1 +3)

Hitpoints: 24 Healing Surges per Day: 8

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